Associate Professor Ts. Dr Tan Chin Ike

Email: citan@kdu.edu.my

Tan Chin Ike has a proven academic program development record and a demonstrated history of over 20 years’ experience, spanning the post-production, interactive media, and the game development sectors. Part of his academic development credentials include establishing an Animation, Creative Multimedia and Game Development Programs at a local university prior to the successful Bachelor of Game Development program at UOW Malaysia KDU. In 2012, he established the MYGAMEDEV(EPP14) Game Development Talent initiative, an Entry Point Project under the Malaysian Government’s Economic Transformation Program (ETP) for Education.

In 2019, he also established the Game Development Council of Malaysia under the Department of Higher Education (JPT) and became its founding chairman. He is a Registered Professional Technologist under the Malaysia Board of Technologist (MBOT) and an appointed Professional Evaluation Panel Member for them. He is also an appointed Accreditation Panel (APP) member for the Malaysian Qualifications Agency (MQA). He has also been involved in various funding evaluation committee panels for government agencies like National Film Development Corporation Malaysia (FINAS) and Malaysia Digital Economy Corporation (MDEC) for funding initiatives including PENJANA & PRISMA DCG Grant and the Research and Development Grant under the Ministry of Science, Technology, and Innovation (MOSTI) Malaysia. He holds a Master of Science (MSc) in Computing from the University of Teesside, UK; and a PhD in Game-Based Learning from Sultan Idris Education University (UPSI).

PhD (Game-based Learning) University Pendidikan Sultan Idris (UPSI), 2016 – 2021
Research Title: Design and Establishment of a Pre-Development Serious Games Validation Framework

Master of Science in Computing University of Teesside, Middlesbrough (UK), 2004 – 2005

Diploma in Graphic Design Technology Limkokwing Institute of Creative Technology, 1992 – 1995

Year Title
2021 Refereed Proceedings

Tan, C.I., Wong, C.Y, Abdullah, A., & Lee, E.K.J., (2021). Investigating the Effects of Social Gameplay Elements in Gamifying Online Classes. Proceedings of the 15th European Conference on Games Based Learning. E-Book ISBN: 978-1-914587-13-9

Journal Publications

Ike, T. C., Hoe, T. W., & Yatim, M. H. M. (2021). Designing Elements for Immersive User Experience in Educational Games Using the Entertainment Game Development Approach. Review of International Geographical Education Online, 11(4), 738-747. doi:10.48047/rigeo.11.04.67
https://rigeo.org/submit-a-menuscript/index.php/submission/article/view/467/370

Ike, T. C., Hoe, T. W., Kim, J. L. E., & Y’ng, N. Y. (2021). Exploring User Experience from an Emotional Context When Designing Immersive Games for Education. Journal of ICT in Education, 8(1), 10-25. doi:10.37134/jictie.vol8.1.2.2021
https://ejournal.upsi.edu.my/index.php/JICTIE/article/view/4848/2815

2020 Journal Publications

Ike, T. C., & Hoe, T. W. (2020). Exploring the Link Between the Psychological Needs and the Elements of Game Design for Educational Games. Journal of ICT in Education, 7(2), 65-73. doi: 10.37134/jictie.vol7.2.6.2020
https://ojs.upsi.edu.my/index.php/JICTIE/article/view/4375/2714

2019 Refereed Article (Book Chapter)

Tan, C. I. (2019). Linking the Elements of Learning, Assessment, and Play Experience in a Validation Framework. In W. Tan (Ed.), Design, Motivation, and Frameworks in Game-Based Learning (pp. 93-122). Hershey, PA: IGI Global. doi:10.4018/978-1-5225-6026-5.ch004

2016 Refereed Proceedings

Tan, C. I., & Wong, C. Y. (2016, October). Validating the Efficacy of Serious Games for Teaching and Learning. In European Conference on Games Based Learning (p. 658). Academic Conferences International Limited.
https://www.proquest.com/openview/17b244af6409b74620375d5c166d3e4f/1?pq-origsite=gscholar&cbl=396495

2014 Refereed Proceedings

Tan, C. I., Wong, Y. S., Lim, T. S. J., & Chong, W. S. (2014, October). The Link between Experiential Learning Using Games and the Dichotomy of the Psychological and Sociological Studies in Game Design. In European Conference on Games Based Learning (Vol. 2, p. 832). Academic Conferences International Limited. Chicago
https://www.proquest.com/openview/cd8aef52ee619c9e318004661c859419/1?pq-origsite=gscholar&cbl=396495

2020

CONSULTANCY WORK

Duration: 4 October 2019 – 5 March 2020
Company: TAMBORA Systems Singapore Pte Ltd
Details: The Tambora Gaming Experience Test is a series of controlled research testing on a real-time multiplayer game using a mobile device intended to measure effectiveness of Tambora technology in improving gamer experience (RM9,000)

 

2016

CONSULTANCY WORK

Duration: November – December 2016
Company: Penang Techcentre Berhad
Details: Curation, design and setting up of a Game Development Information Section within the PENANG TECHDOME Science Centre (RM32,860)

Year Title
2021 Appointed as Expert Panel for Research & Development Fund (2021–2023)
Ministry of Science, Innovation and Technology (MOSTI)
Appointed as Panel – Panel Jawatankuasa Pembangunan Kerangka Pekerjaan
(J58: Aktiviti Penerbitan Buku Dan Perisian)
Jabatan Pembangunan Kemahiran
Appointed as Board of Studies Member
Bachelor of Mobile Game Development (Hons)
University College of Technology Sarawak (UCTS)
Appointed as Project Monitoring Assessor
Pelan Jana Semula Ekonomi Negara (PENJANA)
Digital Content Grant (DCG)
Malaysia Digital Economy Corporation (MDEC)
Appointed as Evaluation Committee Panel Member
PRISMA (Pakej Rangsangan Industri Kreatif Malaysia) – Digital Content Grant (DCG)
Malaysia Digital Economy Corporation (MDEC)
2020 Appointed as Chairman
Game Development Council of Malaysia (GDCOM)
Academic Excellence Division
Department of Higher Education
Ministry of Higher Education, Malaysia
Appointed as Evaluation Committee Panel Member
Pelan Jana Semula Ekonomi Negara (PENJANA) – Digital Content Grant (DCG)
Malaysia Digital Economy Corporation (MDEC)
Appointed as MQA Assessor Panel Member
Malaysian Qualifications Agency (MQA)
Appointed as Academic Panel Member
Study Committee for Curriculum Review
Diploma in Game Design and Development
Universiti Pendidikan Sultan Idris
2019 Appointed as Professional Assessor Panel Member (2019–2022)
Malaysia Board of Technologist (MBOT)
2018 Appointed as Panel of Expert
Strategic Technology Field Optimization Working Committee Workshop
Malaysia Board of Technologist (MBOT)
2016 Appointed as Representative for Malaysia
Malaysian Game Advisory Forum
South East Asian Game Industry Alliance 2016
Malaysian Digital Economy Corporation
Editorial (Paper Review) Team
Program Committee
26th World Wide Web Conference (WWWGSIE2017)
Games, Simulations and Immersive Environment Track
Australia
2015 Appointed as Panel Member
MAC3 Fund Evaluation Committee (Game Development Projects)
Malaysian Digital Economy Corporation
Appointed as Committee Member
Working Member – Fund Evaluation Committee
Content Malaysia Pitching Centre
National Film Development Corporation (FINAS)
2012 Chairman
MyGameDev (EPP14) – NKEA EDUCATION
(National Transformation Program)
Ministry of Higher Education (MoHE)
2010 Appointed as Panel of Expert (2009–2010)
Program Standards for Creative Multimedia
Malaysian Qualifications Agency (MQA)
Advisory as Panel Committee Member
Polytechnic Education Program Curriculum Development – Diploma in Information Technology (Digital Entertainment)
Department of Polytechnic Education
Ministry of Higher Education Malaysia
2009 Advisory as Panelist 
Industry – Academia (IHL) Panel for Games Development 2009
Multimedia Development Corporation (MDeC)

Masters Dissertation: Indie games in China: From the Perspective of The Circuit of Culture (May 2020)
XIE KEYANG – MA Cultural Management, The Chinese University of Hong Kong

2008

Leadership Excellence Award
Limkokwing University of Creative Technology
Inaugural Award – 27th September 2008