Bachelor of Game Development (Hons)

Join one the South East’s Asia’s most Recognized and Leading Universities in Game Development

 

UOW Malaysia KDU has always been recognized as one of the premier Game Development Institutes in Malaysia and is the forerunner for producing the best graduates in this field. As one of the earliest private educational institutions in Malaysia, we at UOW Malaysia KDU not only pride ourselves with delivering quality education, we are also championing the nation’s digital content initiative in Game Development. As we continue to grow and evolve, UOW Malaysia KDU has now taken the role as one of the primary movers in the space of Game Development for both education and industry collaborations. The UOW Malaysia KDU Bachelor of Game Development Program is one of the biggest talent suppliers to the industry at the moment.

The Electronic games industry is are one of the fastest growing industries in the world economy with net earnings surpassing that of the entertainment industry. The global market for electronic games grew to US$148.8 billion in 2019 and is expected to reach US$189.6 billion by 2022. The Malaysian electronic games market reached a four-year growth of 167.7%, reaching US$589 million in 2018. With over 86+ game studios in Malaysia, of which 6 of them are renowned international studios, Malaysia is poised to be one of the biggest game development hubs in the region. In light of this incredible growth and with the pressing need for game developers with very specialised skills, UOW Malaysia KDU aims to cultivate high quality talents familiar with production processes and aware of what is needed to produce successful games in these three main areas:

GAME ART handles the visual components of games. Game Artists have to learn how to create 3D and 2D art assets for various types of games ranging from simple pixel-based graphics to hyper-realistic graphics for total player immersion.

GAME DESIGN handles the gameplay, mechanics, level and world design as well as storytelling/narrative of electronic games. Game Designers have to learn how games function to construct experiences, including play mechanics, game balancing, social game interaction and the integration of visual, audio, tactile and textual elements into the total game experience.

GAME TECHNOLOGY focuses on the technical aspects of Games such as physics engines, graphics engine, artificial intelligence and networking. Game Programmers have to learn the optimisation of mainstream algorithms such as path finding and sorting, and real-time 3D rendering for a ground-up games engine or modification of an existing engine.

Program information

IDEAL SCHOOL FOR COMPUTER STUDIES – TAKE IT IN UOW MALAYSIA KDU

“An all-inclusive syllabus that produces computing wizards & games maestros”

 

THE BEST STREAMLINED SYLLABUS

Our syllabus is a direct result of in-depth analysis and collaborations with industry partners to ensure our graduates are not only employable but desirable talents that can integrate seamlessly into the industry. It evolves to stay relevant to current industry needs and practices.

 

Creative Media:

The Game Development degree program at UOW Malaysia KDU is endorsed by a major UK-based game development studio and stalwarts in the local industry. The program’s streamlined syllabus and industry insights produces sought-after graduates, drawing many a studio to headhunt and handpick talents before they even graduate. With three specialised streams to choose from, our program is one of the most comprehensive Game Development programs out there.

UOW Malaysia KDU also collaborates with Codemasters Studios in the adoption of industry benchmarking and standards for curriculum and assessment methods in program delivery. Codemasters is one of Britain’s oldest video game development companies and is considered Europe’s largest independent games company with nearly 700 employees in the UK alone.

 

Computing:

UOW Malaysia KDU recognises the need to integrate and diminish the gap between industry requirements, practice and technology and academic delivery. Irrespective of the computing stream students choose to study, our syllabus ensure they have a strong grasp in the fundamentals on computing, from programming, to using complex algorithms, and designing, building and testing of applications or systems – all of which are critical in cultivating a graduate who is an analytical thinker and creative problem-solver.

UOW Malaysia KDU offers programmes in 3 out of the 4 major facets of computing (as stated by The Association for Computing Machinery, the world’s largest scientific and educational society for computing).

  • Computer Science
  • Software Engineering
  • Information Systems

“Our strong industry collaborations means students actively collaborate with potential future employers – before even graduating!”

 

Computing:

Strategic Partnerships:

We work with selected corporate industry and relevant organisations to obtain practical training materials and tools for knowledge transfer as well as the opportunity for events and networking. Students get a taste of real world experience in consultation with top technological companies such as IEEE Computer Society, and RapidMiner Master Reseller, Ouandatics (M) Sdn Bhd keeping updated with latest trends through projects and industry involvement.

 

Certification Ready:
Students are exposed to and prepared for external certification exams and professional certification processes through our partnerships.

 

MyGameDev Talent Development Initiative:
In 2012, the Ministry of Higher Education awarded UOW Malaysia KDU with a PEMANDU Entry Point Project initiative under the Economic Transformation Plan and the National Key Results Area (Education) to spearhead the Game Development industry in Malaysia, focusing on awareness and talent building activities. This Game Development Cluster represents the start of a strategic collaboration between educational institutions and the Game Development industry to create a High-Income, Sustainable Creative Economy in the area of Game Development.

The primary measure of success in a digital game region is a critical mass of talent. Without critical mass, it is difficult to find support, retain talent, and attract international visibility and credibility. In an effort to maintain a constant flow of talents into the Game Development Industry, MyGameDev’s role is to ensure that not only are the relevant institutions generating graduates which are industry ready but to also prepare a ready pool of raw post-secondary student talents to feed into this pipeline.

Duration
3 years
Programme Location
UOW Malaysia KDU University College, Utropolis Glenmarie
Core

YEAR 1

  • Specialisation Subjects (4 Subjects)
  • Fundamentals of Game Design
  • Fundamentals of Game Technology
  • Fundamentals of Game Development
  • Fundamentals of Game Art
  • Professional Development and Leadership Skills
  • Academic English 1

 

YEAR 2

  • Specialisation Subjects (6 Subjects)
  • Elective Subjects (2 Subjects)
  • Game Project Studio 1
  • Game Project Studio 2
  • Human Computer Interaction for Games
  • Game Business & Marketing

 

YEAR 3

  • Specialisation Subjects (2 Subjects)
  • Research Methodology
  • Final Year Project
  • Internship
Specialisations

Game Art

  • Digital Drawing
  • Digital Imaging
  • Animation Principles
  • Introduction to 3D Modeling
  • 3D Game Modelling and Texturing 1
  • 3D Game Modelling and Texturing 2
  • 3D Game Animation 1
  • 3D Game Animation 2
  • 2D Game Art Development
  • Advance 3D Game Art
  • Concept Art for Games
  • 3D Game Art Development

 

Game Design

  • Game Genre Studies 1
  • Game Systems Analysis and Design
  • Game Level Design
  • Game Social and Culture Studies
  • Game World Creation
  • Games Narrative
  • Multiplayer Game Design
  • Game Genre Studies 2
  • Game QA and Testing
  • Game Support Documentation and Review

 

Game Technology

  • Fundamentals of Programming
  • Logic, Math & Physics for Games
  • Data Structures & Algorithms
  • Object Oriented Programming
  • Game Programming
  • Graphics Programming
  • Mobile Game Development
  • Object Oriented System Analysis and Design
  • 3D Game Programming
  • Artificial Intelligence for Games
  • Data Communication & Networking
  • Game Engine Architecture and Design

 

MPU
  • Bahasa Kebangsaan A*
  • Entrepreneurship
  • Corporate Social Responsibility
  • Life in Malaysia
  • Bahasa Melayu Komunikasi 2 (International Students)
  • Pengajian Malaysia 3 (International Students)
  • Hubungan Etnik (Malaysian Students)
  • Tamadun Islam & Tamadun Asia (Malaysian Students)
Notes

Bahasa Kebangsaan A is compulsory for all Malaysian students

  • without a credit in SPM Bahasa Malaysia.
  • without SPM Bahasa Malaysia (applicable to students from UEC, O Level, or other equivalent programmes)

Intake dates

2020

13 January 1 June 10 September
Estimated fees
Local students

RM73,350

Download Fee Details  

International students

RM87,050

Download Fee Details  

Notes

*Terms and Conditions Apply
*Instalment Payment Plan Available

Academic Qualification

GCE A Levels / STPM or equivalent:
2 Principal Passes or CGPA 2.00

 

Diploma :
Pass with Min. CGPA 2.00

 

Foundation Studies:
Pass with Min. CGPA 2.00

 

For students wishing to enter the Bachelor of Game Development program(Game Art or Game Design), a Pass in SPM Mathematics is recommended.

For students wishing to enter the Game Technology track, a Credit in SPM Mathematics is required.

English Requirement

Local Student:
Band 3 in MUET

 

International Student:
Band 6.0 in IELTS; or a min score of 60 (IBT) or 550 (PBT) in TOEFL ; or score 58 and above for Pearson English Test

 

 

*If English language requirements are not fulfilled, additional English module(s) may be taken at UOW Malaysia KDU.

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